Tuesday, December 23, 2014

Something Must Break Now

After the failure of the Festivus Raffle I had a go at another luck of the draw event in the Realms of Despair - an attempt on a sliver of glass for the drow warrior. This puzzle involves walking out to the Glacier Temple and breaking a mirror. If you're lucky you will get the sliver of glass - if not after 4 attempts your character is never allowed to return to the area. My directions to the temple are:
6n; 3nw; w; n; 4e; s; w; sw; s; sw; 2s; 2sw; 2s; 2ne; n; nw; w; 2nw; w; 3nw; 3w; se; w; sw; w; u; nw; 3w; 3nw; 3w; sw; 3s; w; s; se; s; sw; s; d; e; s; enter; s 
Once here just choose a direction and break it...
 Floating in Blue Light
The whole world is coloured in an unearthly glow within this unusual portal. As the dull blue light shines, direction and time seem lost, as though the inside of this portal was somehow not part of the material world. Within the blue haze a pair of large oval shaped doorways lead out towards two very different areas. To the south, ice and snow crash up against what appears to be an ethereal door which holds strong despite the strength of the wintery winds. To the north, the strong winds and blowing sand of a beach blow on a similar ethereal entrance.
Exits: none
Your vision is bombarded by the colour blue, as the portal surrounds you and holds you within its grasp.
The intensity of the colours within the portal leaves you momentarily light headed.

Within a Glacier Temple
The outside walls of the temple have been carved from an enormous block of ice. Inside the temple, eight mirrors each face a different direction to create an octagon shape. Gazing into one of them reflects back on the others giving the illusion of endless hallways. There is no apparent exit from this horrid maze of reflections. Only in shattering one of the mirrors may some form of escape be found. Letters have been carved into the ice on the floor by some ancient hand.
Exits: north east south west northeast northwest southeast southwest

> break nw
Your choice has been made.
A magical force pushes you through the mirror shattering the glass.
You have solved the mysteries of the mirror!
A sharp pain shoots up your arm as you find a sliver of glass.
For once a lucky break for me! This is what it looks like:
> exam sliver
You take a closer look at a sliver of glass in inventory...
This small sliver of glass comes to a sharp point at one end so that it can fit through the earlobe, usually with great pain and blood loss. The magic of the mirror maze still resides in this piece, giving it great powers.
As you look more closely, you notice that it is in superb condition.
It appears to be within or below your level range.
And identifies as:
> rec tab sliver
You recite a magical tablet of disclosure.
Object 'a sliver of glass' is infused with your magic...
It is a level 40 armor, weight 2.
Locations it can be worn:  ears
Special properties:  glow
This armor has a gold value of 15000.
Owner:  Skold
Armor class is 12 of 12.
Affects damage roll by 3.
Affects mana by 30.
Affects hp by 30.

True I'd much rather a cube of wonders from the Festivus raffle but a small win is better than nothing.

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